ACCESS TO PLACEMENTS
Design, Thinking & Doing
As a service design class, we were tasked with getting into small teams, researching and identifying a problem with campus life and designing solutions to it. This class focused on good ethical practice and developing a user-centric research project.

Access to Placements - Research
The first phase was to conduct our own primary research into the topic to see what members of the Napier community thought about current access to placements. We employed a survey for some broad quantitative data, each team member conducted an interview with a student who had completed a placement, and we held a focus group with students and the placement officer as a participant to create an open dialogue surrounding peoples experience of accessing placements.
Access to Placements - Ideation
Our initial research was analysed and turned into potential solutions that would directly address the data gathered. The team played to our individual strengths to produce meaningful solutions that could directly improve access to placements for future Napier students.
Problem Statement: Explore how an emerging technology (Augmented Reality) can be employed as a storytelling medium
Role
UX Researcher, UX Designer, UI Designer, Animator, Video Production (Team Project, 5 Members)
Timeframe
4 months
Tools
Adobe XD (Wireframe + Prototype), After Effects (Animations), Illustrator (Graphics)
REDESIGN OF MYFUTURE
As part of the ideation phase we created a rough prototype of a potential redesign of the my future service, a service used for looking at career and placement opportunities. This prototype requires further iteration and design, but still conveys our idea of creating a more streamlined online service.
Design Thinking
This assignment involved working in teams to gather data on an issue within the university community and then design for it.
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As a team, we selected Access To Placements as our topic, and carried out interviews, focus groups and surveys to gather primary data, before analysing it and presenting our findings.
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From this, we were able to produce designs for new advertisements and a more user-friendly website which directly addressed students needs.
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This project was greatly impacted by Covid-19, and therefore is not finished to the standard anyone could hope, however, I feel it presents a solid base for a research project, which would have been improved with access to stakeholders for feedback and involvement on the ideation stage.








