
3CO
A mobile game to encourage sustainability, this artefact was a redesign of a 2nd year prototype.
Problem Statement: Redesign an old brief to a professional standard: As an architect of future interactions, you are tasked with designing and prototyping a mobile game for users to improve sustainability in chosen aspect of
their everyday life.
Role
UX Researcher, UX Designer, UI Designer, Visual Designer, Software Developer (Individual Project)
Timeframe
1 Month
Tools
Miro (Ideation + research), Adobe XD (Wireframe + Prototype), InVision (Prototyping), Illustrator (Graphics) Unity (Software Development), After Effects (Compositing)
Original App
This was my first ever app design, made using Azure. We had to create all graphics within Azure with minimal training and vague instruction leading to some very poor design decissions
Viewer Discretion is advised, bad design featured
Design Process




The Final Product
The assignment was to take an old piece of coursework and redesign it to a professional standard. I wanted to demonstrate how I could apply design thinking and user research to create a far better design than my original, as well as my technical improvement








